Semi transparent/ translucent concrete

Hello, i am having trouble when exporting a material that i want to be semi transparent. When i select the transparency option, it only looks good in medium quality. When put in high quality D5 assumes the material to be glass, I want to make a material look like translucent concrete, i tried selecting the folliage option but it only makes the material look more opaque. Help please!! Is there any way I can solve this or a way in which i can export in medium quality?

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Hi Brenda,
You can show the material you want to import on the program.
example:
Translucent Concrete AO
Translucent Concrete Diffuse
Translucent Concrete Displacement
Translucent Concrete Normal
Translucent Concrete Specular

Hello,

This is how it looks on high quality:
image

This is how it looks on medium quality:
image

I want to export the material with transparency on the high quality.

The image looks grainy the high quality one, while the other looks perfect.
That is, the crystallization of frosted glass from these problems, you have to understand the right setting of the glass.
But do you add this glass in the D5 program or in the graphics program that you then export in D5?
Then what program do you use for graphics and what card do you have on your PC?
Just out of curiosity, I’m trying to give you a hand to solve your problem.
Usually the Gloss effect on the glass gives this problem and it seems to me even on the high quality you have to adjust the color you have to lighten it.
It is difficult to understand well, I am not one of the staf, but a colleague. :slightly_smiling_face: :slightly_smiling_face: :slightly_smiling_face:

Now I’m doing some tests with the frosted glass D5 Changing the setting and I’ll show you in 4K how it comes.


This is the result
it is a 4K image it seems to me that it goes quite well

The material is D5 and the setting has changed a bit

It goes quite well? The glass looks like it was painted by Georges Seurat.


:grinning: :grinning: :grinning: :grinning:

Are you nice or nice. A bit of artistic culture was needed Thank you :grinning: :grinning: :grinning:

I’m just saying that unless someone wants a pointilist’s style, let’s hope the D5 Render team can smooth out the frosted glass issue.

Thanks a lot for your help! What I meant with the images was to show that i want to export how the model looks like on medium quality. For the material, i just used one of concrete from D5 and selected the transparent material template and that is why the material shows transparency as “translucente concrete”. However when exporting, D5 assumes the material to be a dar colored glass, which is not my intention at all.

Hi jeffrylewispa,
I saw in the other posts that this problem, which I had talked about before, the staf D5 is getting interested.
But for now we have this material, or find another solution. Like, importing a texture is giving it values ​​until you find the essence you like. :slightly_smiling_face: :slightly_smiling_face: :slightly_smiling_face:

Hi, what you did on the D5 program is an interesting solution, take any material and give it a different essence value. To me this shows that you have inventive tenacity to get around the obstacle, Bravo :slightly_smiling_face: :slightly_smiling_face: :slightly_smiling_face: