Render looks dirty

Any ideas why the crowd look dirty?

Still can’t figure out what is causing this.

Left side is my output render. Right side is D5 Viewport.

Its just people and a plane. To make the scene simple. Still the same.

If I hide everything and just render the people its clean.

image

Hi @ryandeguzman001,

Did you turn on the fog or Auto Exposure? Are you using Precise or Smooth preview mode? If it’s convenient, can you send the scene file (The entire folder where the .drs file is located) to me directly or to support@d5techs.com?
image

Hi! @Leah_Li ,

I turned off fog and auto exposure. Still the same. I’m using Precise preview. Sorry I can’t send the file, its almost 7 gig. And its a on going project file.

By doing some troubleshooting. I encounter the problem on the Sun and Sky render. On HDRI it does not happen.

I’m wondering now if the file is just corrupted. Since it went thru multiple crashes along the duration of project.

On a clean scene. Rendering characters on any setting works and is clean.

Hi @ryandeguzman001,

thanks for your update. If you just leave the characters and delete other things in this scene file, will this issue persist? It would be super helpful if you could just leave the problematic parts and save them as a small-sized different file, then let me have a check. Thanks in advance.

Hi! @Leah_Li ,

If I hide all other assets and models. The issue is gone. I posted an image on my previous posts.

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Hi @ryandeguzman001,

did you turn on the SR widget? Please turn off it and try again to see the results.
image

I will try this. Thank you.

This problem often appears when there is an object too far away from the origin point. You can select all items from the object list then check which one caused the problem.
We will fix it in 2.7.

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