Reflections

I don’t know what I’m doing wrong…the floor in this render is set to:
Normal 0.5
Specular 1.0
Roughness 0.0
Metallic 0.0

Why am I not seeing ANY reflection?

Hello, Can you put the mapping of your tile on the forum
Like this:

Sorry if I didn’t give you up immediately.
The first thing you need to do in a Pistrella are the edges and give the size of the pixel tile, that is, if the tile and 120x120 cm you have to do it with Photoshop 1200x1200 pixel, but first the edge and then enlarge the image.
It is done in this way

immagine

First at the bottom then at the top or vice versa, how do you feel

immagine

Then give the size of the image below from 752 to 1200 both in height and width

immagine

Then you save it to a folder in your work

I open D5 and see the values ​​of the tile on the curtain

I did the same test and I get great reflections from sunlight, but not with my ceiling lights.

Hello, I’ll answer you now because it’s 8 in the morning here, yesterday it was late at night.
Then you have to adjust the artificial light if you have put one of the D5, you have to lower it a little maybe the intensity value I think will be high and give a little temperature to the light beam. Then you have to give the weaving a greater scale to enlarge. That is, you have to go to the curtain of the material where the tile is going to the scale value to enlarge it you have to lower the value, in D5 the opposite works. Then you go to color, surely it is white, you have to lower the color value from 100 to 80 or even less, as you are more degree.
Excuse me for English, let me know if you have solved
PS: Know that some materials with lighting are blending a lot, I modify them with color and also on mapping by changing the RGB color

Make these changes you will have the desired effect

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