Hi,
I am a bit confused but no matter which material I choose it is hardly reflecting.
Here for example we see concrete, that shouldn´t reflect
Why is that?
Hi,
I am a bit confused but no matter which material I choose it is hardly reflecting.
Why is that?
Hi, the mapping is yours or D5, then if yours and you used Ai have PBR, check the reflection if it is zero, if it is, then you have to check AO put it lower like 0.2 or 0.3, giving a lot of roughness is normal.
The boundary between brightness and darkness is extremely obvious in your scene. Is this the case with any material? Which light source are you using? Please check that if your light overlaps with a model plane.
I also had this problem, but it got solved, courtesy of my good friend aaime
you’re probably using Plane light and it’s in same level as ceiling. bring them down a little.
Thank you!
with the materials I really did have a bii of Specular and it reflected so much.
I reduced to zero and now is ok.
For the lamps I use a lamp from D5 library, but I can´t reduce the intensity of the light or the asset colour/material, right?
You can select the light in the object list and adjust its intensity and color. About materials, you can absorb the material(shortcut I), and you can adjust the parameters of assets.
Thank you for a kind answer on my such a beginner question!!