Re-linking 3ds Max and D5

When I open a 3ds Max file on a different computer and re-link it, the camera saved in D5 Render rotates. I am wondering if the model itself has rotated; I am unable to use the camera view that was originally set up in D5.
Could this error be occurring because I’m not using the Pro version?

Please help me.

Hi @ppeum02

Do you have some screenshots? Or better, a video-recording showing the whole process.

May I also know the following:

  • Which D5 Version
  • Which Livesync Version for 3dsMax was used?
  • Does this occur in all of your files or only in specific ones?