Hello Bruce! Thank you again for clarifying. While it’s sad that this new upcoming feature is not about object animation, it’s still exciting to know that camera animation will be updated.
Thank you also for asking my opinion. I would suggest to display detailed camera properties per keyframe/shot. For example in Enscape every SketchUp Scene shows a camera’s position and angles:
For our business (furniture 3D visualisation) this is one of the most crucial things, as we need to make sure that every piece of furniture is rendered from the same pitch/yaw angle. As you might know, SketchUp has no way of setting these parameters natively, so this feature in Enscape is very helpful.
It would be great to have this feature in D5 Render as well. Most of our work is currently done with Enscape but we are hoping to switch to D5 Render in the future, because the rendering quality of D5 Render is superior to Enscape. The reason we’re not switching now is because Enscape has several features that D5 doesn’t have and they are crucial for our work. Some of those features are:
- Camera properties (XYZ position, pitch/yaw angle and sun Azimuth/Altitude angle) per SketchUp scene
Allows us to accurately and very precisely define camera angles, which is needed, because every furniture piece must be rendered from the same angle.
- Display of 3D assets in the SketchUp window as a proxy/box
The most imporant feature that D5 Render is currently lacking, and the feature that mostly prevents us from switching to D5. Allows us to very precisely position 3D assets onto surfaces or perfectly align/snap them to edges or surfaces. This is important because whenever we tried to put D5 assets (books) into our furniture, we could never position them accurately and there was always either a gap or we could never center 3D assets in the middle of our furniture.
- Lack of transparent PNG export
We batch render our furniture and the number of renderings can reach as high as 120 per project. D5 can export a sky mask, but it’ll take additional hours for us to separate the background from the furniture in every single shot. Enscape can render a PNG file with a transparent background in one click.
- Layer switching based on each camera scene
Each of our camera scenes turns on/off different layers. This is important, because it allows us to save time and files, as we can keep variants of the current furniture in the same SKP file and render different variants based on layers and camera scenes. This is sadly not yet possible in D5 but I was told that this will come in the future.
If you could pass this message to your development team for consideration I would be very thankful to you. We really want to switch to D5 and use your Pro subscriptions for our 3D team, but these missing features are preventing us so far. We’re waiting until one day D5 will have these, to switch.
Thank you again!