Puddles/Wet Ground

Hello,

I’m trying to create the appearance of wet ground after a rainfall. I know I can add puddles, but I’m not looking for large reflective puddles—more of a subtle damp/wet surface across the ground with the occasional puddle.

In this example image, the whole driveway looks damp but is not overly reflective.

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Hi @don.s,

Are you trying to achieve the same level of reflectivity in the puddles as shown in this image?

  • I have maximized the puddle strength to 1.
    image

  • Set the Precipitation slider all the way to Rain
    image

  • The Natural Grade Line of this model is positioned directly on top of D5’s flat terrain.

Yes, kind of. However, in my opinion the image you sent over looks like 1 giant puddle rather than just wet ground after rain. The reflectivity is what’s throwing it off for me. Perhaps it would be helpful to have an option in D5 to adjust the reflectivity in the puddles.

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Perhaps you can use a decal or selfmade “puddle” form plane and give it a glass material to match the look of a puddle.

I haven’t thought of that, I appreciate the input! I’ll give it a try.

I would use a plane and a “puddle alpha map” (google) or a grunge alpha map as opacitiy map for the puddle and then play with the other settings.

So it can look like this fast example: :smiley:

Got the puddles a long time ago from Sketchfab. Now it’s on FAB and costs…

Best is various puddles and then the mix with the D5 render waether settings. But yes D5 can only no water (puddles 95-96 %) or you will need a Arche Noah (puddles 97-100 %). Perhaps in the future there is a option like a scatter…