After upgrade to version 3.0.1 there are serious problems with feature True Displacement. “Remesh” completely randomly recalculates the model mesh. The density of the triangular mesh is not dense enough compared to the previous version 3.0.
After using Remesh value more than “1”, there are created strange rounded textures in the openings (in the window openings), like a spider web. This happened to me with several models!
True displacement is unusable in this version.
Completely different results when importing the same SketchUp model and using the same textures.
When does the D5 render team plan to fix this?
The worst thing is that I don’t know how to install older 3.0 even after uninstalling 3.0.1.
Unfortunately, I am very frustrated. For the last few days, I’ve been dealing with nothing but the program crashing during work, during export, and software features not working. I was looking forward to the release of version 3.0, but now it seems that this software is not at all stable, tested, or suitable for professional work, where there are strict deadlines for delivering visualizations. I was planning to purchase the Pro version again, but such unpredictable errors after upgrading the program completely discourage me from using D5 render. The last few days have been a waste of my time (and money), clients are waiting and D5 forum moderator blocking me a week to create this topic with these problems.
Screenshots from 3.0.1




