Mudding in Materials in Renders



Hello, since I upgraded to version 2.7, I have been experiencing blurring and muddiness in my render outputs. Both the materials and the model are not sharp. Surfaces that should be flat turn out blurry and wavy. I uploaded some sample images.

My PC System;
Windows 11 Pro
RTX 4090 (24gb)
DDR5 128Gb Ram (6000Mhz)
i9 14900KF
2TB SSD

Hi, Have you updated your RTX graphics card?

Hi,

Did it occur in all scene-files or just this specific scene-file? This issue only appears in the output, does it? Does Preview have trouble? What’s your D5 version? Did you turn on the DLSS or SR? If they’re on, turn them off and see the result.

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Thank you. Having DLSS turned on did not make a difference, but when I turned off SR, the problem went away. Now my render outputs are sharp again. Having SR open was a problem. Thank you again.

If you ever have more questions or need assistance, feel free to reach out.

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