D5 Render Version: 2.8.0.0469 and 2.7 and later versions Graphics Card: Asus Radeon RX 7800 XT Driver Version: 24.5.1 Issue Description: Minor system halts while rendering images Screenshots/Videos Description: Steps to Reproduce (optional): Minor system halts while rendering images
Hi, my computer suffers from small system freezes while rendering images.
Is it normal for these system freezes to happen while rendering images?
I show you some videos I took while rendering images.
Only the D5 renderer is running on the computer.
The images finish rendering, but it becomes impossible to use other programs due to constant micro interruptions.
I was looking at memory usage and how the D5 reacts with different files and it is true that when it reaches more than 80% memory usage the program starts to run much slower.
I hope you can optimize or improve memory usage since the files we use usually need a lot of it.
I read the advice on how to optimize memory usage.
I proposed adding some kind of parameter or function to the program that limits the texture sizes.
That somehow they can be left at 512x512 or 1024x1024 or talk about 2k 4k 8k 16k, where the program automatically reduces the textures to that size to save memory.
When working with many files it is very complex to do that job and reduce the textures file by file.
Also not all textures would have to be reduced.
Only those that exceed the limit imposed by each user would be reduced.
Thanks for the reply.
It didn’t help me find a concrete solution, but it did help me find out where the problem is and try to find one.
That’s why I’m proposing a possible solution that could even serve as an optimization of the program.
Thank you for your proposal for a possible solution.
You may add it to the “Ideas & Request” so that it will be closely monitored on and may be included in future updates: Ideas & Requests - D5 RENDER FORUM