**D5 Render Version:2.6.0.0379
**Graphics Card: RTX 4090
**Driver Version: Studio 546.33
Any way to override these light artifacts in vegetation and couch when there is a support rectangular light in the scene?
Link to example video:
**D5 Render Version:2.6.0.0379
**Graphics Card: RTX 4090
**Driver Version: Studio 546.33
Any way to override these light artifacts in vegetation and couch when there is a support rectangular light in the scene?
Link to example video:
i think lighting in room is not sufficient. and that can coz bad GI bounce. hav u used geo sky or hdri. and have u put rectangle light at window for direct light source.
Geo sky. Without rectangle light at window, this artifacts don’t appear.
u mean ur using hdri for GI. what is ur envi. setup share screen shot.
now i got it, lighting is not sufficient for GI.
attaching one video please follow that ur scene will be very well lightup. same time balance ur interior lighting.
Firstly, I would suggest that you could add some more lights for fill light. Secondly, I think for a single light, don’t make it too bright. Lastly, for rect lights, please be careful not to overlap the lights with other faces.
Thank you very much.
What do you mean by overlap the rectangular lights with other faces? The fill rectangular that I have used on the side doesn’t contact with model faces.
I really appreciate your tips, thank you.