Hi, I desperately need some help on this !!
Please see the rendered image attached herein above. It is of an interior scene with the ceiling being shown. As you can see, the ceiling face has two materials occupying the same 3D space (in rendering terms, this is called Z-Fighting). Almost ALL other rendering software such Lumion / Vray / Max/ Blender etc. have a work-around for this in which we can have the software imitate the face as being having some thickness (which we specify with a slider), so that in the render, the flickering gets removed.
How do I get around this problem in D5?
Any and All ideas/ suggestions and opinions are highly requested and deeply obliged for !!
Thank you so much in advance !!
ANS