Issues with Orthogonal View Mode in Version 3.0

After updating to 3.0, switching to Orthogonal view mode causes the object’s pivot to stop responding, making it impossible to move or rotate the object.

Hi @peko7

Thank you for reporting this. In D5, the orthogonal view is a 2D planar display mode (Top, Bottom, Front, Back, Left, Right). It is primarily meant for layout or orthographic framing, not for the same free-transform behavior as Perspective.

To help us reproduce and investigate this properly, could you please confirm a few key details?

  1. Is the issue consistent across all objects, or only with certain imported models?
  2. When switching to Orthogonal view, does the gizmo disappear entirely, or is it visible but non-interactive?
  3. Does the problem occur in both Perspective and Orthogonal modes, or only when switching from Perspective to Orthogonal?
  4. Could you share a simple project file (or short screen video) showing the sequence — selecting an object → enter Orthogonal view → attempt to move/rotate?

Thank you for your response.
After that, I tried various files—new files, new files synced from 3DS MAX, existing files—and the issue did not occur. When I reopened the problematic file to test it again, the issue reappeared, but it resolved itself to normal operation while I was trying things like reloading the file.
I will monitor it for a while and report back if the problem occurs again.

Hi @peko7

Thank you. Feel free to let me know