Issue with depth of field

Hi everyone,
I just rendered a product and noticed something strange: in the preview, the depth of field works really well on the object in the foreground, but in the final render, there are sharp or pixelated areas on the plant (see photo).

I often have this issue with glass objects, plants, or lights.
Does anyone have a tip or workaround for this?

Thanks in advance!


Hi @studio.lk

I apologize for the inconvenience. Currently, this is a known issue and has already been reported to our team. We are working on its fix that may be released in subsequent releases. Thank you.