Increase Terrain sun shadow resolution

Hi, is there way to increase terrain resolution ? I mean that shadows on terrain have very low resolution :

Hi @Smolak you can increase the edge falloff when using the sculpt tools to produce softer, more diffused edges.

Could you please share a view of the final render to see if the issue is evident in preview and output? You can also share the D5 file, so we’ll further investigate this issue.

This is done by simple brush on default scene and terrain

terrain_shadows.zip (761.5 KB)

This is within expectation when working with a small brush size. That said, I’ll be sure to share your feedback with the team for review. Thank you.

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Terrain 3d resolution is way to low. This is why it produce that low quality Sun shadows

There should be option to increase terrain resolution, tessellation - the best based on camera distance.

Currently there is no way to work with it on small distances.

Increasing/decreasing brush size using keys [ ] have too large step like 3. There is no way to increase/decrease smoothly. Brush fallow using shift+[ ] works much better.