How to achieve Velvet material in 2.10 Version

Hi tos,
I’d like to propose a challenge: I’m looking for the best way to make a velvet material with D5. Ideally a material that can be used for all kinds of beautiful velvet colors, and I’m having trouble doing that. What’s more, with my first attempts, the Path tracer rendering changes the look of the velvet a lot, and so does the environment. the one below isn’t great

I use a dort map in in AO or roughness to create the velvet

The same for in d5 render.

thanks, i’ll try this tomorrow

this one is on a D5 chair model, not so bad