How do I remove ghosting, noise from animation?

Hi. I am facing an issue from the time I started using D5 animation. I think the problem is now getting acute. The issue is I am getting flickers in interior dark corner areas and ghosting with moving object mainly with the movement of trees. I am attaching some files. Please let me know how should I solve this issue.

My pc specs are

i7 13700k
DDR5 64gb ram
RTX 4080 super 16gb
Current game ready driver I am using is 576.52

Please also note that I turned of super resolution, frame generation, FPS booster, DLSS and LOD. I always render with image sequence 30fps, 1080p resolution

Thanks


Hi @shafi.5991s

Can you send us the rendered video recording? You may send it via Direct Message in forum, you may use WeTransfer Link or Google Drive.

Hey @Clov

Here is the google drive link

https://drive.google.com/drive/folders/1TXnAGoMD0kzILUuDcbiCEMiDaQ_yHmbb?usp=drive_link

Thanks!

Hi @shafi.5991s

Thank you for sending the videos. I just checked it, but I don’t quite see the concern that you’ve pointed out.

  • Ghosting - Can you elaborate further on this? I’ve only observed Vegetation movement because of the wind.
  • Noise from animation - I assume this was present on the interior video. Have you tried modifying your scene’s exposure, lighting, etc.? An area with not much light may have a lot of noise in the final render.

We see a lot of animation on facebook’s official D5 group where no ghosting is seen for the movement of trees.

like this one.

Facebook

Hi @shafi.5991s

As for the “ghosting” movement, you might want to try disabling these settings:

  • Cloud
  • DLSS-Super Resolution

I’m guessing the user who made that video has their settings at maximum. Perhaps in 4k Quality and 60 FPS, another possibility is utilizing Sequence export instead of video. It might actually be best to ask for the user’s video settings and tips, since I’m just guessing their setup up :joy: