Hi!
When I render a PNG sequence using the “channels rendering” option, the Ambient Occlusion and Reflection layers are extremely grainy — as if they were rendered in 240p or had heavy static noise applied. Because of this, they are unusable in compositing. Below I’m including a link to an example where the issue is clearly visible. I found a similar problem discussed on the forum in a post from February 2025, but as you can see, nothing seems to have been done about it since then. Is there any way to resolve this? As a workaround, Ambient Occlusion can be rendered completely separately and then the grain is gone, but this approach does not work for the Reflection channel. I’m waiting for a solution. To reproduce my issue, it’s enough to render a PNG sequence with the channels rendering option enabled and then import the AO and Reflection layers into Premiere Pro.