Glowing Glass product - How to make it?

Hi everyone,

I am going to create a texture of this product:

This is the description of the product:

Lit from within frames along one or two opposing edges, light diffuses through a dot matrix pattern to produce bright, even panels of light.

The glass is glowing itself, like having a light source inside but no visible (atleast very low visibility)

I tried different ways:

Transparent texture: tried different roughness and specular setups - not ga ood result
Put a light source/emissive texture inside the edges to shine in - creates a hard-lit edge, which is not good

Subsurface scatter: perfect looking in shining, but does not have any transparency, so it does not count as glass.

Foliage: almost the same outcome as subsurface scatter

Glass with lit edge:

Subsurface scatter:

Can anyone help with these?