I’m getting this reflection issue on the curved corner of my building. How can I fix it?
Topology: The same issue persists even if I create subdivisions of equal size across the planes.
I’m getting this reflection issue on the curved corner of my building. How can I fix it?
Topology: The same issue persists even if I create subdivisions of equal size across the planes.
add thickness to glass material in D5. hope this solved ur issue.
Hi, thanks for your reply. I did add thickness to it but the issue still remains the same.
I tried applying a glass material to D5’s default cylinder shape, and it shows the same glitch when placed there.
there must be some issue with ur D5. are u using latest version. i dont have that issue. D5 team can assist u well.
I’m using the latest version
Hi, what program are you using to make the glass material? Because perhaps curved glass or a sphere shouldn’t cause that problem, perhaps the curved wall must be continuous, a single block not jagged into many pieces to make the curve, but a single curved element in 3D.
This is because the elements of many separations that form the curve are reflective at the edges and give this effect, the edges are certainly not precise, so they reflect.
I made the structure like you there I had explained with my program:
the result in D5 is this:
let’s say that the mirroring in the curve compared to yours is different, it is less jagged. But from a deformation of the reflection I don’t know if it is correct, but this is the result with a curved block.
I did this out of my curiosity as to how this method came about.
This is the render
as i see ur shape is like plane, no thickness in ur 3d model . try giving thickness and try again.
Hi there, may I know the DCC that you are currently using? @Udyn
Also, was this created with the same workflow plugin @riccardofortelli ? Looking forward to such an update, and I would love to test this situation on my end. Thank you so much~
Hi Clovisbolasco14, I wanted to help my colleague with a different approach, on how to draw mirror glass in 3D. That is, if you see the first image posted by me, it is nothing else but the shape of the colleague depicted with the glass united in a single block, without those interferences that you see on the image of the colleague. To do this I used the Archicad program, which is different from that of my colleague. When I synchronized to D5, I did not have those disturbances that my colleague had, but a distorted refraction on the curved part of the mirror glass. And as if I went to the carousels to have fun, in a room full of deformed mirrors, I would see my image deformed, either in length or in width. However, I don’t know if the reflection is correct in my rendering test, it must be seen.
However, I must add that my intervention was only curiosity, because I have never used a curved mirror in my works, it has happened to me with furnishings that have a certain reflection of the materials, but I have never had problems of that kind, therefore the I suggested to my colleague that the curve of the mirror should have a single shape.
Greetings and good work
Hi there, thank you so much for your assistance @riccardofortelli . Would it be possible to send the test file from archicad that you have made? So I can test it on my end. You can send it at support@d5techs.com and have it titled ‘Clov-Forum’ then just briefly describe the situation. The same goes for @Udyn
Thank you, hoping you could send it~
Hi, I’m sorry, I did it at the moment with the Archicad Slab and Wall plugin then or did the synchronization at that moment it took me 15 minutes to do it, then I interacted with D5 capturing both the Archicad image and then D5 and at the end render, without saving anything, both in Graphics and in D5. This is because it was not my work but just a way to see if my theory was right.
I’m so sorry I didn’t save this little thing, it was just a curiosity if the way to intervene was correct.
But if you are good and quick with Archicad you can build it in an instant like I did, it’s easy, the geometric shape in plan is a square rotated by 45° with a 10mx10m space with H 8m raised from the ground 1.5m with a base underneath always square of an offset of 2m is 1.5m high, this below.
And easy to do.
Just for curiosity, I did a test and I have the same behavior here, one sided or two sided, same result.
I link the file with the source models.
File
Hi there, no worries; I was also able to recreate the environment in Archicad. It does have a distorted reflection on the curved side, the same result that you posted here.
ArchiCAD
SketchUp
May I know the workflow you are using in your test? @pxlntwrk I can’t seem to access the link you sent here.
Nevertheless, I thank everyone for testing this issue. I have already forwarded this to my team and will be working on fixing this issue. Though I need to confirm the DCC software that everyone is using where this type of distortion is prominent.
sorry I still cant access it, would it be possible to send it instead to our email? support@d5techs.com and have it titled ‘Clov-Forum’ thankyou~
done, sent by mail @ [support@d5techs.com]