Im trying to render an exterior scene, I applied d5 glass material on the outside glass but whe i render test, reflections dont calculate correctly, and appear distorted.
im using hdri and geo and sky and have the same issue.
my computer is using a gtx 1070
What 3d program are you working with in modeling?
surely it is a problem of phong angle (Cinema4D) or smoothness (3DStudio)
Did You try to decrease glass IOR to 1.01 or 1?
Hello, is it the normal glass material from D5 library?
From your screenshot, it seems the glass has a Roughness value, please check it and also the Normal parameter.
What’s more, the white noise looks like reflection of the clouds. If the problem remains, you can send the scene file to ziyin.zhu@d5techs.com for further troubleshooting.