Hi there team - not sure if this a bug or just me unable to understand how to achieve this? I want this massing concept building to have a glass texture but frosted/milky feel. I did play with the roughness and spectacular settling but for some reason I just can get it to look like the example below.
Even if I use the Frosted glass texture from your assets library it does not work.
Hi there! Thanks for your report, we will add this material in the future! For now, you can try to use a noise texture and paste into normal. Hope this will help you!
Use the âWhite Gauze Curtainâ under âFabricâ and play around with the Metal/Specular/UV/Opacity/Normal/Roughness settings to get something close to what you need.