Fog lighting error

At the start of the program and without making any setting changes, all scenes underwent the same modification in lighting and fog. This can be observed in the preview of each scene."

Hi, it happened to me too when opening a project with the new update, you just have to adjust the fog differently, you know that the lighting is different between 2.6, which is brighter and therefore the fog becomes less thick, at 2.7. Then if you have other problems, if you haven’t done so yet, it’s time to update your graphics card.

Hello, are you using 2.7 to open a scene created with an older version of D5? The GI is currently optimised for 2.7, so the lighting and shadows will look different and closer to reality than before. This may appear in the form of brighter parts of the light areas of the scene and darker shadow areas. If you feel that the current effect is too bright, you may need to adjust the effect manually. Perhaps adjust the exposure.

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hello friend, thank you for the response, the scenes were set with version v2.7 and I was really happy with the result. As I mentioned, from one moment to the next after opening the project everything turned white. I was able to make it similar to the previous setup by lowering the fog level to level low as posible, but apparently there’s an error. I reinstalled NVIDIA drivers thinking it might be the problem, but it didn’t solve it. The weirdest thing is that after a while trying to fix the issue in the scene settings, everything returned to normal in the scenes I hadn’t fixed yet, and the ones I had already reconfigured lost the fog effect completely… After a while of repairing, when switching from night to day scenes, everything returned to normal in the scenes I hadn’t repaired yet, and the repaired ones lost the fog effect.



Scene 33 after restarting the program.

video !!! https://youtu.be/VtXhcHNeCS0
i install nvidia studio drivers and its the same bug