Hello,
I’m looking for a workflow to export a scene from Unreal Engine 5 to D5 Render.
What I would like to export:
- Trees placed using the Foliage tool
- Placed assets such as people, furniture, and props
Requirements:
- I would like to preserve materials as much as possible.
- It is acceptable to pass through Rhino or another intermediate format if necessary.
Ideally, I would like to use Datasmith for this workflow. However, I cannot find a way to export Datasmith data directly from UE5.
Is there a recommended workflow to transfer foliage instances and placed assets efficiently?
Any advice or best practices would be greatly appreciated.
Thank you!