ERROR ! Mirrored maps

I created a component in sketchup and mirrored it. The maps on d5 become mirrored and that’s not good. Is there a way to not see mirror maps?


One of the groups exploded and regrouped

they are components nested within other components that repeat in a large job. What you say is not a logical solution. With lumion this problem does not arise.

It appears you are mirroring/duplicating the modular chunk of the environment to create the rest, thus you are ending up with mirrored UVs(?). I don’t believe Sketchup can modify UVs, at least easily. You can apply in D5 similar material shaders (same material that’s copied) with different tri-planar mapping on components you don’t want mirroring on to try and avoid repetition.