Emissive material loses its color

Hi, i’m trying to create a neon led light, but when i increase the emissive value of the material, it becomes white.

How can i make a material emissive enough and maintain the saturation?

Thanks in advance!
Daniel

Hi mate, In principle, increasing the intensity of a light source will decrease the saturation, much like increasing the brightness of an object will also decrease its saturation. It’s somewhat challenging to achieve this effect.

Hi! i know that happens in real life, i guess i’m looking for a solution on how to achieve that in D5, this guy did it! (watch video).

Hi, mate, this effect can be achieved by 'Bloom" probably. You can have a try and check whether you are satisfied with its performance.


Also, You can go to our Express Scene to find some projects with neo-lights. I remember there are some cyberpunk-style scenes with many neo-lights, you can copy the settings there.
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