DLSS 5 - Some tests

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Will we see DLSS 5 in the upcoming version 3.2? I managed to run tests using the implementation methods found in games and achieved modest results, though I also encountered some issues.

  1. It works in the viewport but does not render static images.
  2. It works for generating animations.
  3. Compared to games and results from competitors like Chaos Vantage, I found the results modest.
  4. Minimal impact on FPS compared to games (about 50% less impact). An average loss of approximately 5 FPS.

Here are some examples:

VIEWPORT DLSS5 OFF

VIEWPORT DLSS5 ON

VIEWPORT DLSS5 OFF

VIEWPORT DLSS5 ON