Hello D5-Team,
I think there is a problem with the depth of field in the new version 2.6. The depth of field still seems to be OK in the editor window (left image). But after starting rendering, the quality of the rendered image deteriorates significantly (right image). It’s not just the glowing materials but also the edges of the furniture that are blurred. The carpet directly in front of the chair appears to be sharper in the editor window also.
best regards
Michael
I found a solution. After turning off the “D5 SR image rendering beta” the result seems to be ok again.
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I turned it off but it did not affect the result, the image still has noticeable deterioration, maybe can be fixed in the next minor updates?
It would be great if you could show us a video or screenshot about this problem.
the issue im facing is the same as Albareus mentioned but even after I turn off the sr option blur effect remains deteriorated
Try updating the driver. Could help eventually.
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Did you turn on the Depth of Field? Is your preview and output both blurry? Is this the case for all scenes?
I am having the exact same problem. Is there something in the Depth of field settings that is causing this? Too much blurr?
Depth of field. Blur = 5. Follow Focus on.
Depth of field. Blur = 10. Follow Focus on.
Have a look at the Pendant lights and kitchen counters - there is a noticeable graininess when the Depth of field blur setting is higher. However, reducing the blur, takes away from the nice foreground blur on the balustrade that is created with a high Blur of 10.
Sorry for your issue. Is this a problem for both preview and output? Are you focusing on the same point?
Yes the focus point is the same.
But no, the viewport preview does not have the problem. Everything looks fine on the preview. It is only visible once rendered.
Hi @lyvelifedesign ,
So the preview of the depth of field effect doesn’t match the output right?
Can you send the scene files (The entire folder where the .drs file is located) to me to check from my end? You can DM me or send to support@d5techs.com, please annotate you are from Forum in the email, so I can quickly find you.
Any update will be appreciated.
Yes, I suppose you could say that. I just feel that at a high render output, the blurriness of DOF should be “smooth” not grainy / pixelated. I suspect I am maybe doing something wrong (because I have seen beautiful renders produced with D5 without this problem). However I am not sure.
Thanks! I will
Hi @lyvelifedesign,
Thanks for pointing it out. I think I saw your file in the mailbox. I will check it from my end and provide an update as soon as possible.
Best