Hi team - please see attached 2 images. I use the same scene tab to produce the render image. However the camera angle is not the same.
I very much prefer the diffused glass/gloss texture in D5 Lite. D5 full glass is more black with when transparent. I have exported the D5 Lite to D5 full. All settings should match.
Please ignore the proposes massing height of building(not the same height in each view) I’m testing a presentation style for a meeting. D5 Lite is very usefull. Thank you.
Thanks for your feedback. May I know which version of D5 Lite was used?
In our previous 1.2.0 update, which was released last February 2026, we’ve improved the glass material and its rendering quality. But compared to D5 Render’s result, there should still be a difference.
The image mismatch between D5 Lite and D5 Render is a known limitation in the current version, not caused by user error. Full visual fidelity synchronization has not yet been implemented.
For final, accurate output, always use the full D5 Render application. Use D5 Lite for quick ideation, then refine and render in D5 Render for production-quality results.
You may also update your D5 Lite version to v1.3.1 Hotfix
Hi team - I am using 1.3.1 Version. The diffused glass in D5 Lite currently is much better them the D5 High quality render result. Please see my image examples - D5 Lite output. There is no black colour in the glass.