Hallo,
While working in Rhino 8 with LiveSync to D5 I’ve came across a rendering glitch causing any mesh or NURBS polysurface being weirdly shaded in rendered mode. The project has been created in 2.10 version of D5. No similar glitches are present when I’m opening previous projects created in 2.9. My guess was that the density of the mesh used for the model of the terrain might have been causing the issue but I’ve changed my mind seeing the same artefacts on Nurbs-based models (with planar surfaces) of the houses.
I’m concidering switching back to D5 2.9 to see if the issue is still here.
The other issue I’ve ran acrossin the same project is the unchangable Geosky showing outer space.
Any suggestions what might be causing the problem?