Creating landscape lighting scenes from Blender in D5

I’m looking for an alternative to Blender. I create nighttime scenes of outdoor spaces, illuminated by specific lighting fixtures (path, flood, spot, etc.). The fixture is created in Fusion360, and I usually add the light element using Emission properties with an IES node in Blender. Then manipulate beam spread and color temp - resulting in an accurate depiction of the fixture’s properties. Can I do this in D-5? Is there a tutorial? Looking forward to becoming a part of this community.

Hi @rstellar

I’m not sure if this will satisfy what you’re looking for but recently in 2.11 version we have supported the following:

13. Added IES Lighting to Point Light and Area Lights with Support for IES Intensity

  • Added IES controller to Point Light, Strip Light, Rect Light, and Disc Light. The loading method and controls are consistent with those for Spotlights.
  • Added the “Apply IES Intensity” option which automatically reads and applies the brightness information from the IES file when enabled.
  • Supports showing the IES light range indicator in the viewport.

IES

  • Supports syncing IES profiles of Corona lights and Photometric lights using D5 LiveSync for 3ds Max.

  • And as for Blender, we recently updated the plug-in
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