Hi, my conctext buildings seem to be blurry and not sure why. this only happened when i reopened the file. the surrounding conctext is from importingg it using d5 and then styilizing it. when i rendered it earlier it was fine but now im unsure whats going on.
P.S I asked ai why this happen it suggested to turn of d5 sr which i did which only fixed the problem when i reloaded the file but then i added an asset and turned all the surrounding buuildings blurry.
I tried making a new file with the context buildings in. the context building was fine in th enew file until i merged files then it became blurry again.
This building model is an imported model, right? What’s the texture size that’s being used?
How did you stylize this model in D5?
Which D5 Render Version are you using? Is this 3.0.1.0683?
There are multiple possibilities for why this is happening:
D5 Client limits the size of the imported textures; if it exceeds 4k, it will be compressed. His texture is 15000*15000; after compression, the pixel details are lost.
Try modifying the camera clipping plane to 15500
If the issue still persists, please send us the ff: