We are working on a multi-level building using sketchup. Every typical level is a component on sketchup to save time when editing, but this causes the material on D5 repeating. Triplanar is on and the blend amount is set to 1. Unfortunately, exploding the component is not an option for us. Am I missing something or any workaround on this?
I’m not sure there is a workaround. Triplanar is based on normal but in object mode, it would be great if texture could be placed by world mode.
But it’s not possible i think at the moment
I had the same issue, can’t solve it
Aww too bad!
Yeah, placing texture by world mode would be great!