Cesium low res during rendering

Hi, D5 3.0.1 here, Cesium with google photorealistic 3D tile now works at high FPS in viewport but rendered image have very low res google tiles as if max screen space error is set at about 20. Viewport seems to display accordingly to the set value (in my case 8)

Hi @relight3d

Sorry for the inconvenience you’re experiencing. To help me better understand, could you please attach a screenshot of the viewport and the final rendered image (where the tiles appear low-resolution)?

Additionally, please confirm whether this happens in all scenes or only in this specific project. Looking forward to your reply.