Cant use D5 with Revit LT fbx

D5 does not work with Revit LT fbx files because it imports it as one object which is useless.
Any workaround for this?

Revit LT does not allow plugins…

Hi @vblevin1,

Indeed, the plugin does not work with Revit LT. Could you please clarify what you mean by the issue with the FBX being imported as one object? Does this have to do with the textures? If you export a single model, it would be recognized as one model.

Did you try opening this FBX file in different software like 3ds Max to see if it works fine? Please share this file with us at support@d5techs.com along with a detailed description of the issue. Use the tag Anthony_forum in your email so we can take a closer look at this.

Thank you!

You can only export an FBX files as a single model out of Revit LT.
Your suggestion to open it in 3d Max would require me to buy 3d Max…

Please send the Fbx file so we’ll check on our end. Kindly describe the issue you are facing after importing the fbx file to D5. Is this related to the materials?

D5 currently does not support importing fbx files with materials with complex nodes. Apologies for the inconvenience.

How to import model files into D5 Render? | User Manual

I just emailed support@d5techs.com

Thank you, I’ll check it out.

Hi @vblevin1, syncing the fbx file from 3ds max to D5 works. I’ll discuss this issue with our team to find a work around for you since you do not have 3ds max. Thank you

Has there been any further developments with this issue? I am facing the same problem. I would like to use D5 render alongside Revit LT. Is there a work around that doesn’t involve purchasing another software?

Hi @dinelihr2

Sorry but there are no plans for Revit LT support. :pensive:

Hi community, After a lot of time spent trying to find a work around to the Revit LT with D5 render, i juts found out that we can simply export the 3d model that we have as a .obj (file>export>CAD formats>.obj) that will create 2 files, and .obj and .mtl (which i think is the one that has the materials info) after that we just need to create a new project in D5, import the .obj and that’s it… clear geometry and materials, and also, if you need to change something in the model along the way, juts export it again as an .obj (you need to rewrite the old one) and in D5 right click and reload… it will keep the materials while updating the geometry… I don’t know why I couldn’t find this workaround in the forums…