I use 3ds max for modelling and animation of cameras. When I sync the max file with D5 render the camera motion animation is in perspective view. When I try to fix it with the two-point perspective, D5 changes the position of my camera for the animation.
Hi there,
I apologize for the inconvenience. I believe you have also posted this issue on our Discord Channel.
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As mentioned by my team, have you tried enabling this feature?
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What is your 3ds Max and sync plugin version?
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Do the camera animations work well in perspective mode before switching to Two-point perspective?
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Could you please provide some screenshots or perhaps detailed steps on how you were able to encounter such an issue for us to troubleshoot this issue more accurately?
Note: If ever we have not replicated the issue on our end, we may need your files for further testing, you may send it to support@d5techs.com and have them titled “Anthony_Discord”