*Please note that this method applies to TITAN X series, TITAN RTX series, and AMD RadeonRXseries, andother GPUs which supportraytracing. Itdoes not apply toNvidia GTX1050, 1650, etc.
In my case, I use AMD RX6600 but it cannot pass the benchmark test on the first launch of D5 Render.
So I tried this way to bypass that, and now D5 works like a charm.
Step 1: Go to this path: C:\Users\your Windows profile\AppData\Roaming\D5 Config\the latest opened folder
Hi, I have a Mac Studio with M1 Ultra Processor and work with Parallels. With the previous version of D5 Render (the one downloadable in May) I used this method and it worked out. Now with the new release 2.5.2 it does not works anymore and furthermore I get also this new message: DX12 is not supported on your system. Try running whithout the -dx12 or -d3d12 command line argument." I added to start -dx 11, or -dx9, or d3d11, but nothing to do. Actually Directx 12 are also installed on the Windows 11 on Parallels. I also used the compatibily for Arm. Nothing works anymore…