Hi all. I’m having a problem with texture quality even at higher rendering quality. In the viewport (first attachment) the texture on the table is clear, but when rendered even at 6k the texture is smudged (second attachment)
Hi I suggest that you have to climb the texture of the wood, that is, if it has a size of the 1000x1000 pixels, in loading the size must shrink giving the vein of the wood, then you have to help yourself with the D5 for the other mappings and adjust it, you I show an example
Hi All, tried playing around to find solutions and it seems the problem was Triplanar setting. In the attached renders both at 4k, left has Triplainar on and right image has it off.
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