AI changes texture too much

Hello,

I’m curious about how to create super realistic renderings in D5 with the help of AI.

Here are three examples:

  1. Original (No AI Enhancement)
  2. AI Enhancement Weight: 0.7
  3. AI Enhancement Weight: 0.9

I think that the third rendering with a 0.9 enhancement weight looks more realistic, especially with the improved shadows. However, the textures change significantly.

Is it possible to use AI in a way that preserves the original textures while enhancing contrast, shadows, and other effects?



Hi there,

You can select the specific content you want the AI tool to improve by clicking on the cursor icon with a plus sign and then clicking the portion of the image you want to enhance. Hope this helps, thank you.

Hi, I understand, thank you.

The issue I’m facing is that I select different Enhancement Weights for various parts, but in the end, the AI applies the same Enhancement Weight to the entire picture, rather than just the selected areas.

I’m not sure if I’m doing something wrong. Are there any good tutorials available on this topic?

EDIT: I see you just replied on other similar topic already.

Hi @tjasa.kogovsek93

I have already reported this issue to my team and they have also the same findings / result. Thus, we will be working on the fix for this which will be released in subsequent updates. We really appreciate your activeness in forum but I do suggest keeping the same or similar issue on the same Forum Thread or topic to avoid confusion and for easy navigation. Thank you for understanding. :bowing_man:

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