Using the UV Randomizer causes a grid pattern to appear like in the attached image.
Is this a bug?
hi,
is this material from D5 asset or imported texture.
if imported then check texture border edge are not having line.
Sorry for the lack of explanation.
There are no lines involved.
The issue is with the hexagon grid.
what is material name in asset, i’ll check at my end.
or can u share project .
Thank you very much for your help.
It is difficult to transfer the data, but I will send you a preview.
The material was exported from 3ds Max.
There are no complex settings — it is a simple V-Ray material setup.
ok, have u applied UVW modifier to this in 3dsmax, if not apply and check in D5.
and try triplaner for same in D5.
Of course, I tried both options, but neither of them worked.
I don’t recall this issue occurring in the version from two releases ago.
When I disable UV Randomizer, the grid-like pattern disappears.
can u share max file in 2020 ver . with that object and texture only

