Hi, im tryng to import an animated abc file from max into d5. The import, model and animation works fine, but i can apply texture in only one part of the model, the rest keeps white and cant apply.
Hi is there a way to export or apply textures in max so when import in d5 i can textured the model?
Or how can i import an animated car from max??
FBX doesnt work either… in Lumion does comeon guys!!!
thanks!
Hi @fernandolabbatearq
Do these parts, which are displayed as “white” in D5, have different materials on them? Have you tried assigning a different texture? Have you tried converting the model to editable mesh?
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Hi @fernandolabbatearq
We currently do not support Multi-subobject material; that is why only the first one is being successfully read in D5 Render. I suggest changing it into something else and trying again. Thank you 
Ok thanks.
Cuestion, is there a way that D5 recommend to have a clean imported custom animated object from 3dmax?
Hi @fernandolabbatearq
I apologize but unfortunately, there are none aside from:

Ok support FBX animated would be a great update to this excellent software.
ABC is an outdated format and requieres much ram.
Thanks
Hi @fernandolabbatearq
Thanks for your input, I will forward this to my team.