2.4.1 glass refraction bug/problem

In a test project, I have added the fishbowl. But black/unrenderend parts appeared, so I did a real render, to see if it is getting solved. But see the result.

I have had this problem with other areas concering multiple glasses/refraction etc. and it takes away from the realism. :confused:

It seems currently a limitation for multi-layer glass. I will share this problem on the fishbowl asset to the team, thanks!