2.10.0.0566
rtx 4080
32.0.15.7216
I am using the Grey herringbone tile here as an example in clay mode. I already adressed this issue about a year ago in the discord, it is still broken.
The issue: At the start the shadow is correct (from the normal map). But when I rotate the texture, for instance, 180 degrees, the shadows are displayed wrongly.
The issue can be seen in the video here, can be reproduced on any file. (HDRI and geo)