D5 Converter-Blender is an export plugin to help D5 users export all scenes or single models from Blender. The exported d5a model file contains Blender material information and can be directly imported into D5 Render for rendering.
Download and Installation
Supported versions: Blender 2.8.2 and 2.8.3 LTS versions
Current plugin version: 0.6.0
You can download the latest version on the official website, or download from the Welcome Page > Workflow.
The Add-ons section lets you manage secondary scripts, called “Add-ons” that extends Blender’s functionality.
To install the D5 Converter plugin, use the Install… button and then use the file browser to select the plugin file.
After the plugin is installed, it will not be automatically enabled. Find “D5Converter” in the Community and check the checkbox to enable the plugin.
The search box will automatically adjust to the name of the newly installed plugin (to avoid searching).
More plugin installation questions can be found at: Add-ons — Blender Manual
Export Selection: You can choose to export the whole scene or a single model.
PBR material support: Most of the materials made by the PBR workflow in blender support direct rendering in D5 Render (e.g. Extreme PBR)
Optional Bake: Bake export can be selected if needed to retain maximum material information.
Custom texture resolution: support up to 4K texture export.
Smart object optimization: most modifiers and instances can be exported without loss.
Is there any news?
I’m on my way to using blender for my jobs. So for me it would be good to have good news. I am using 3.0
Hello ivan, yes, the new plugin will possibly start beta testing this month. I will let you know when it comes out. Thank you for your patience The whole plugin is being rewritten so it takes a lot of time.
hi andreymd87, yes, it is still being developed and in beta testing. To join the beta testing, please join our Discord server first, recently we are going to release a stable version there.
Thank you Oliver!!! I’ll try it
thank you sir. Let’s play
ok, i need to post it. we need the exported data to D5 to use modifier of “rendered mode”. for now it uses viewport mode wich is extremely not useful. in a heavy scene where i use a simplified view on viewport i need to select all objects one by one and apply or change the modifier on each one to get the correct export. please change this. the second image shows how it should look in exported.
BTW, not for this topic but, please make an option to keep D5 window always on top of the other windows, like blender. most of us dont use two monitors so it is difficult to always swap between two apps
OK, I will share them with our team. Good points!
Love the new plugin. Would be nice if it worked with Archipack PRO addon. The geometry is fine but textures are still not imported correctly.
when exporting a simple pbr material (without baking), the normal texture is not exported, we have to manually add it. please make the exporter also to export the normal texture
you need to bake the materials in order to have correct texture UVs