We must have color correction for subsurface channel in Foliage Material - current model looks bad

We must have color correction for subsurface channel in Foliage Material.

Subsurface is crucial parameter for foliage especially for grass. I noticed that most of them have too low subsurface brightness and foliage material looks not as realistic especially when we look toward Sun direction.

Please add the same color correction slider which we have for diffuse/color channel.

Please see how unnatural current subsurface is in foliage material. In nature backlighted grass is brighter that directly lighted

But not in D5 :

subsurf.zip (1.6 MB)

It looks very unnatural. Increasing Sun intensity doesn’t matters.

Also many foliage materials have not consistent subsurface or opacity maps :

subsurf2.zip (3.0 MB)

This is why we must have possibility to correct it.