Hi D5 Team,
It would be fantastic to see waterfall physics included in a future update. At the moment, when placing a fountain particle asset on a water surface, the interaction feels static—nothing visually communicates water contact (please see the attached example).
Perhaps I’m missing a setting, but if not, it would be amazing to have particle effects for water interaction—such as splashes, foaming, and subtle displacement—similar to how the fire particle asset adds realism. Adding effects like these would significantly enhance the believability and visual quality of water features in renders.