We have selected 20 Feature Requests Related to Rendering from the user feedback across platforms.
You can choose up to 8 of them (which you might think are of higher priority) from the list below. The D5 product and development team will adjust the rendering feature development process according to the voting results, and the actual workload.
TO DO List
Caustics
SSS(Sub-Surface-Scattering) Material
Round Edges
Simulating Real Camera Parameters
Decals
Weathering Effect
Plants with Wind Effect
Random UV for Mapping
Channels of Panoramas
Outline Effect
Support .exr Files
Curve Parameters in Post-production
Translucent Video Materials
Tessellation Displacement Mapping
Output Channels of Videos
Panoramic Video
Add More Formats and Higher Resolution for Image Output
Color Plan
Multi-graphic Card/SLI
A Complete Weather System
0voters
The voting ends when the above features are all implemented in D5 Render.
Good Morning,
I have already voted for the features update but I would like to suggest an other interesting update for D5 like water fall,improve the landscape, aged effect ,…
Cordialy,
Ulriche
Hi guys !
a Z-pass for post compositing Z depth, defocus FX,… in Photo editor like PS, Gimp, Krita or Affinity Photo ! And a texture pass to enhance some textures in post-pro
You’re great !
Auto Recover might as well like in lumion, gpu drivers are not always good. others might experience random bsod or restarting which is a pain to the ass when you forgot to save the file. Btw I experienced that many times already.
In the *Voice of D5 Users * page
Voting should not be allowed if one is not a registered user of the forum. Right now it is possible to vote there without registration and unlimited times (at least from different IPs).
Yes, but this topic is posted before we rolled out D5-featureupvote site. Don’t worry, not being listed here does not mean the feature is not under development.
To me having rounded edges is the last major feature that Lumion has over D5. It’s enough that photo-realism of an item that is close to the view becomes incredibly hard, without tremendous work on the modelling side. This is the last feature limiting me from doing my professional renders in D5, instead of just using it experimentally currently.