Vehicle path

Hi,

When it comes to simulating cars that start and stop for purposes like drop-offs or parking, it becomes much more engaging. Incorporating path-based behavior for both humans and vehicles—similar to what AXYZ Anima software offers—would be extremely valuable.

Features like self-collision avoidance, adaptive lane changes, and reactions to opposing traffic would greatly enhance the realism. These are essential for serious walkthroughs and animation workflows where detail and authenticity matter.