I am trying to switch our workflow for interiors from Lumion to D5. My team uses a mix of Blender and Modo for modeling. The UVW process is a very long and tedious process and it would be a real game-changer for us if there was a way to apply UVW mapping directly in D5 like we can in Lumion and Max. Please make this a consideration for future updates.
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Would be great if d5 had at least the basics UVW mapping as cube, cilinder, sphere, plane… Just like in 3d max.
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Hi there!
Thanks for your suggestion! We will seriously consider add this function in the near future!
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