Hello,
I think D5 Render should implement a vertex painting tool on meshes, similar to the terrain system.
When users want to create a specific scatter zone, they currently need to split a part of the terrain.
I suggest adding the ability to scatter objects through a painting tool system.
Please! D5 Render needs to correct the issue where the overlapping portion of the orthographic projection of the multi-layer model cannot be scattered.
In my opinion, this issue is quite frustrating.
Best regards